![]() That is because memory limitations in Game Engine(EAGL 3) and can't be fixed. Cross vehicle may have invisible body with just a wheels. ![]() NOTE: Make a Backup first, before applying the Mod(either through VltED, or my recommendation is to copy the Original Global Folder to somewhere safe) Save the Mod, before you exit the Program Select "NFSC_Relentless.nfsms" then click install or for Advanced user, install one by one to your desire inside nfsms folderĦ. Click File, hover over to import, Then click Modscriptĥ. Just Copy the file inside the extracted GLOBAL Folder to in-games GLOBAL DirectoryĤ. Steps for GLOBAL Version(UPDATED for LITE Version): GLOBAL Version(Only for latest version) Require Extra Options to be able access that heat levels)ĩ: State Pursuit(-), Federal Pursuit(+), Heavy SUV, Federal Undercover(with cross)(80 Backups, Backup Timer 60s, Cooldown 350s)ġ0: Federal Undercover, Heavy SUV, SUV Light(-), Federal Pursuit(+)(with cross)(80 Backups, Backup Timer 60s, Cooldown 400s) Meter deadzone for each heat level(busted | evade):ġ: Civic Cruiser(20 Backups, Backup Timer 120s, Cooldown 30s)Ģ: Civic cruiser and undercover(30 Backups, Backup Timer 100s, Cooldown 50s)ģ: State Pursuit(with cross)(50 Backups, Backup Timer 90s, Cooldown 80s)Ĥ: State Pursuit and undercover(with cross)(70 Backups, Backup Timer 80s, Cooldown 120s)ĥ: Federal Pursuit, Federal Undercover, Heavy SUV(with cross)(80 Backups, Backup Timer 60s, Cooldown 180s)Ħ: Civic Cruiser(-),Federal Pursuit(+), Federal Undercover, Heavy SUV(with cross)(80 Backups, Backup Timer 60s, Cooldown 210s)ħ: State Undercover, Federal Undercover, Civic Undercover(-),Federal Pursuit(+)(with cross)(80 Backups, Backup Timer 60s, Cooldown 240s)Ĩ: copsport(-), State Pursuit(+), Federal Pursuit, Federal Undercover(with cross)(80 Backups, Backup Timer 60s, Cooldown 300s)Īdditional Heat Level(I'm modified this before, but i put this in the description just to everyone know. It only removes unnecessary files(especially on GLOBAL Folder) and lowered the png quality to make the archive significantly small. The LITE Version doesn't change anything on the script at all. *Version 5* Modified the fullengagementradius, so the cops will be able to keep up with you.*Version 5* Cross vehicle performance is revert back to vanilla one(rubberband, of course).*Version 5* Added option to revert back to original cross vehicle to fix issues as describe below in nfsms install scripts.*Version 4* Granular Changes to Geoheatlevel.*Version 4* Changes to how the cops call you(On higher heat level, the cops will call out quicker, on low heat level it will be slower).*Version 4* Some changes on police units shown by Symbol.*Version 4* Nerfed some cops car acceleration(GTO Cop Cars), and Buffed the corvette cops.*Version 3* Modified meter dead zone(pursuit range) busted and evade distance on each heat levels.*Version 3* Police AI will now able to keep with you and the cops is Super Aggressive.*Version 2* Some Changes to pursuitsupport.*Version 2* Increase Acceleration to these cop cars(SUV Light, copsuv, copsuvpatrol, copsporthench, copsportghost, copsport, copgtoghost). ![]() *Version 2* Increase Number of backups on each Heat Level along with long cooldown time on heat 6+.No More CopHitPointOverride on some missions, so it's more Challenging.Cops is no longer totalled when they ramming ferociously.Cross car changes to the one in prologue.Cops now have a increase masses(it doesn't mean that i modified the mass number, but instead i modified the collisionreactions).This is the NFS Carbon Version of the mod The cops in this game sometime could be too easy, So i created this Mod. Pursuit Cops Carbon Very Aggressive Relentless Very Hard Ruthless ![]()
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